

Beyond: Two Souls‘ story is a little goofy in places, but it’s captivating nonetheless. Still, none of them last so long that it causes a real issue. Unfortunately, not every scene is as entertaining as the last, with some feeling entirely unnecessary or simply out of place. And there are even some that veer on the side of horror, such as the scene where you are required to shut down a portal to the Infraworld due to an experiment that’s gone wrong. In another, you’ll be undergoing extensive training for your role in the CIA. In one scene you’ll be attending a party, being challenged to fit in with a group of people you don’t know all that well. Things can turn quite dark in many scenes though, and you’ll need to decide whether Aiden should act responsibly or take things to the next level.įrom one scene to the next, Beyond: Two Souls places you in a wide variety of situations. Many scenes allow you to relinquish control of Jodie in an instant, and fly around as Aiden looking for objects or people to interact with. But it’s not just your actions with Jodie that change the outcome of a scene it’s also those of her spirit companion, Aiden. After all, with many, many endings to unlock, you can always go back and play it in chronological order afterwards.Įssentially an interactive movie, pretty much every scene in Beyond: Two Souls can play out in numerous ways. Either way is fine, but personally, I recommend you first play through the game as it was originally presented. You can play it as it was originally released, with scenes going back and forward in time to give you a dramatic look at Jodie’s life, or you can play them in chronological order from the outset.

#BEYOND TWO SOULS PS4#
Like the PS4 version of Beyond: Two Souls, the PC port allows you to play the game in either of two ways. And if you’ve never experienced Jodie’s journey before, it’s one well worth the budget price that it’s available at.

But forget the PS4 version the PC version of Beyond: Two Souls is now undoubtedly the best if you have a machine capable of doing it justice. It looks phenomenal, although like Heavy Rain, which also released on PC recently, it has no doubt benefited from being ported to PS4 a little while ago. Best of all: it stars Willem Dafoe.Playing Beyond: Two Souls on PC, it’s hard to believe that it’s a game now close to being six years old. In the end, this is an enjoyable and, even, somewhat affecting sci-fi game. The piece is still clunky at times, though. There is no more awkward 'push to walk' mechanic and the movements required of the right thumb-stick are decidedly less precise. The controls for the latter have been changed slightly from 'Heavy Rain (2010)'. They also allow the player to directly control the relationship between the spirit and the protagonist. These segments play out almost like puzzles and evoke a point-and-click feel. One the thing's best aspects is the ability to play as the spirit connected to the main character. Its all-star performances are top-notch, captured naturally with a mo-cap system that mimics on-stage acting. This doesn't hamper the experience, though it's compelling, entertaining and unique. It is a shame that the ending is determined almost exclusively by a two-tier choice presented near the piece's climax, as opposed to a natural extension of the way you've been playing thus far. Surprisingly, it doesn't hamper the impact of player choices, either, which - while undeniably rather subtle - still shape the outcome of the narrative in important ways.
#BEYOND TWO SOULS SERIES#
Its elusive, lucid-dream vibe actually helps to communicate the plot, which is supposed to seem like a series of pivotal memories belonging to the lead.

The thing's non-linearity, a sticking point among some fans, feels almost arbitrary, as it doesn't really lead to any dramatic irony or foreshadowing, but it isn't disengaging, either. The game follows a woman with a psychic link to some sort of spirit, spanning pretty much all her life via non-linear chapters. This is one of the game's themes, the fact that you're important to people you may only - in the grand scheme of life - pass by, and it's reflected well within the story. As a choice-driven experience, that's where it finds its suspense: the knowledge that your decisions directly impact the lives of others.
#BEYOND TWO SOULS MOVIE#
The protagonist can't die in 'Beyond: Two Souls (2013)', an interactive movie from the developers of 'Heavy Rain (2010)', but its side characters can.
